![]() Watch out for another octorock as you advance. Once the nearest octopus enemies are eliminated, use cryonis to produce ice ledges you can hop along to safely cross the marsh (otherwise, you'll sink into it and die).Stand on the bank and take them out with careful shots from your bow, while keeping in mind the archers that linger on the rocks behind you. Ahead, there is a pond with octorock enemies positioned around it.Let the archers take out your enemies with their shots, but be careful to avoid taking damage yourself or whipping out your shield (which will just burn away). You likely have bats still chasing you, and ahead there is an electric chuchu. Continue through that area, watching out for elemental arrows fired by enemies on the high rocks.Ahead of that, veer left and scale a short fence, then hop over another fence just to the right and proceed to a grassy trail with bokoblin skeletons flanking it. As a chuchu enemy hops your way among the tall grass, turn to the right and run in that direction.Dodge the attacking keese and keep going, since you want to save your sword for emergencies and you can easily outrun the bats. ![]() Race straight forward along the grassy path.Accept the quest, and keep in mind the rules: you can't unequip the gear provided, and you lose if any of it is destroyed.You need to have room in your inventory to receive a sword, bow and shield.
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